Files to download


FO12_critters_editorFO12_critters_editor v1.0.1.0

Simple critter proto editor for Fallout 1 and for Fallout 2.

date: 9th August 2011
size: 1063 kB


FO2FO1_map_converterFO2FO1_map_converter 2.1.2.6

The tool for automated conversion maps edited in BIS mapper to FO1 format.

date: 9th August 2011
size: 240 kB


F2weditF2WEDIT 1.4.4.19

Newest version of F2Wedit. Version 1.4.x.x support FO1 files.

date: 28th April, 2012
size: 780 kB


F2weditF2Wedit Updater 1.0.2.6

Updater for F2wedit.

data: 17th March, 2010
size: 385 kB


F2weditF2WEDIT 1.3.0.3

Older version of the tool for editing items proto prototypes in Fallout2. The "fallout2.exe", "master.dat" and "critters.dat" files are essential to properly work of this aplication. Editor uses also "patch000.dat" if this file exists.
It has new features which are described in "f2wedit.hlp" attached to the tool.

date: 16th June, 2008
size: 630 kB


Worldmap_starterWORLDMAP STARTER 1.04b

Editor for changing position of starting location (Arroyo) in Fallout2. This is not full tested version, so sorry for bugs. Please report and comment's so I will fix them.

date: 05-04-2008
size: 236 kB


ammo_mod_2.1eAmmo mod 2.1e (only for Fallout2 damage algorithm patch ver 1.0) - extended version

This is special ammo mod for new damage system in Fallout2. The mod changes ammo statistics to good work with damage algo patch made by Ravachol. The extended version of mod changes grenade, meele and HtH weapons, too.
ATTENTION: Use only with Fallout2 damage algorithm patch ver 1.0.

date: 28-01-2007
size: 10 kB


ammo_mod_2.0Ammo mod 2.0 (only for Fallout2 damage algorithm patch ver 1.0)

This is special ammo mod for new damage system in Fallout2. The mod changes only ammo statistics to good work with damage algo patch made by Ravachol. Grenades, meele and HtH weapons are not changed.
ATTENTION: Use only with Fallout2 damage algorithm patch ver 1.0.

date: 28-01-2007
size: 6 kB


Fallout2 damage algorithm patchFallout2 damage algorithm patch ver 1.0

This is damage algorithm patch for Fallout2. Patch fixes algorithm at this way that armour piercing ammo should be better than JHP ammo on hard armored targets. This is test version, and its need to make some small changes to some ammo prototypes but you can try it as is.

date: 27-01-2007
size: 16 kB


Talking Heads RemoverFO2: Wasteland Merc 2 - Talking Heads Removing Patch 1.0

This patch removes Talking Heads in mod Wasteland Merc 2. Patch was made for Shamo users request. Instalation in "readme.txt".

date: 12-10-2006
size: 35 kB


WM2 patchFO2: Wasteland Merc 2 - patch 1.1

This is unofficial patch for Wasteland Merc 2 installed with WM2-Vault Net ADDON. Please read "readme.txt" for more informations and installation.

date: 25-05-2007
size: 45 kB


modAMMO MOD 1.02

Test version, better balanced. Includes old barter scripts and healing properties for drugs from previous version. All stats for weapon, armour, ammo and critters armours are newly changed. This is not full version but you can play quite good.

date: 22-02-2006
size: 301 kB


modAMMO MOD 1.01c Lite version

The mod contains only changes for critters, armors, ammo and weapon. All other changes from full 1.01c are removed (new barter scripts, new healing properties for drugs, removed burst mode for 14mm Pistol, AC stats for Robe, Leather Jacket and Combat Leather Jacket armours are changed because was too strong).

date: 22-11-2005
size: 201 kB


F2weditF2WEDIT 1.29 alfa 2

Test version of editing tool for items prototypes in Fallout2. The "master.dat" and "critters.dat" files are essential to properly work of this aplication. Editor uses also "patch000.dat" if this file exists.
It has new features which are desribed in "en_readme.txt".

date: 20-11-2005
size: 305 kB


modAMMO MOD 1.01c Update EN

This is an update to Ammo Mod ver 1.01c. Changes some ammo and weapons parameters and adds burst for 14 mm Pistol. New sfx files for 14mm Pistol.It should be install after install Ammo Mod 1.01c version.

date: 17-08-2005
size: 84 kB


modAMMO MOD 1.01c EN

New version of Fallout2 ammo mod. Improved armour piercing ammo (AP) and FMJ. Increased damage of melee, normal and energy weapons. Some drugs have new statistics for balancing game difficulty. Merchants in Klamath, Den i Modoc will have AP and FMJ type ammo now to sell. This is English language version.

date: 12-08-2005
size: 240 kB


toolF2WEDIT 1.27 beta

Very old version of items editor. It needs unpacked files from "master.dat".
More info in "readme.txt".

date: 10-07-2005
size: 341 kB