News |
28th April 2012 - added new F2wedit v1.4.4.19. Additional updates for other FO1/2 tools. Most important info is that F2wedit since v 1.4.x.x support FO1 files. There are next updates to other my FO1/2 tools. More info in NMA forum: New Tools for Fallout 1/2 |
9th, August 2011 - added FO2FO1_map_converter and FO1/2 Critter Proto Editor. I improved and upgraded old tool used for conversion FO2 maps to FO1 format. Thanks to Sduibek form NMA for tips and to Sorrow for hex-editing maps. There is uploaded simple critter proto editor in Download. |
18th March, 2010 - updated both F2wedit tool and Updater. F2wedit was updated to v1.3.1.13 and F2wedit Updater was updated to 1.0.2.6 |
20th February, 2010 - updated F2wedit v1.3.1.12 I made few bug-fixes and removed awful splash screen while exiting programm. F2wedit was updated to v1.3.1.12. |
15th December, 2009 - updated F2wedit v1.3.1.11 Next update of F2wedit to v1.3.1.11. |
25th November, 2009 - updated F2wedit v1.3.1.10 F2wedit is updated to v1.3.1.10. Tool should be more stable now. |
14th November, 2009 - updated F2wedit v1.3.1.9 F2wedit is updated to v1.3.1.9. Fixed small bug with background items image. Added info about size of inventory items image in popup menu. |
9th April, 2009 - updated F2wedit v1.3.1.8 F2wedit is updated to v1.3.1.8. Added option to save items images as bmp in 256 colors in original size. New function to register new frm for inven items. |
5th April, 2009 - F2wedit v1.3.1.5 released F2wedit is updated to v1.3.1.5.
This is an items editor for Fallout2 and is compatible with Interplays Mapper
proto editor. |
6th June, 2008 - F2wedit v1.30 released As I wrote on last news the F2wedit is updated and now is v1.30.
This is an items editor for Fallout2 and is full compatible with Interplays Mapper
proto editor. |
04.05.2008 - short news about updating F2wedit I am working on new version of F2wedit. This will be 1.30. The
progress is about 95%. It is ""readme.txt"" to write and translate to English and
fix some language bugs. |
05.04.2008 - updated the tool WORLDMAP_STARTER There is updated the tool for changing the coordinates of starting
location in Fallout2. |
22.05.2007 - Some news on Spring Since the 1 April this year the Fallout Modding Centre
site is reactivated after the last total crash. The site is about modding Fallout
1/2 and is led in Polish and English. You can find here tutorials about Fallout modding,
much mods, modding tools, patches and forum. |
28.01.2007 - New stuff in download
- damage algorithm patch for Fallout2 There is Fallout2 damage algorithm patch. The patch fix
AP ammo problem in original game. Author of the patch is Ravachol form NMA. |
01.12.2006 I change the site. I think it looks better and I hope it will work better now. I am working on add-on for WM1 mod and on update of F2wedit. |
12.10.2006 I made next patch for WM2 mod. This is Talking Heads Removing Patch. As the name says, this patch removes that awful talking heads from WM2. Instalation is described in "readme.txt". |
17.05.2006 I made unoficial patch for Wasteland Merc2 mod. Wasteland Merc 2 should be installed with WM2 VaultNet ADDON. The patch changes few things and adds other. Please read "readme.txt" for more info. |
22.02.2006 New version of Ammo Mod 1.02. This is better balanced and playing with this mod is quite good. Go to [download] and test the mod. |
22.11.2005 I made Lite version of Ammo Mod 1.01c. This mod contained only changes for critters, armors, ammo and weapon. All other changes from full 1.01c are removed (new barter scripts, new healing properties for drugs, and few other). More info in file "readme.txt". |
20.11.2005 Update to items editor F2wedit 1.29 alfa 2. The "master.dat" and "critters.dat" files are essential to properly work of this aplication. Editor uses also "patch000.dat" if this file exists.It has new features which are desribed in "en_readme.txt". |
26.10.2005 New version of Worldmap Starter 1.03b in download. This program can change coordinates of Arroyo on worldmap. |
17.08.2005 Here is update to AMMO MOD 1.01c_update_en. First you install Ammo mod 1.01c, after that the contained files from update archive should be placed in their respective categories and game can begin. You don't have to restart, you can use existing save games. This update changes some ammo and weapons and adding burst fire for 14 mm Pistol and some new sfx files for 14mm Pistol. |
12.08.2005 AMMO MOD 1.01c English version in dwonload. There are changes to damage of normal weapon and energy, changes to some ammo types, changes to laser, fire and plasma statistics of armour's and to critters armour's. The game is better balanced now. |
9.08.2005 English version of site started. |